OSRS Inquisitor set rework: Crush DPS analysis and how it changes the meta
The July 22 Summer Sweep-Up reworked the Inquisitor set so that Crush damage and accuracy bonuses are per-piece rather than requiring the full set. The Great Helm gained +2 Crush accuracy, +2 Strength and +0.5% Crush damage/accuracy. The Hauberk provides +4 Crush accuracy and +1% Crush damage/accuracy (up from +0.5%). The Plateskirt provides +1% Crush damage/accuracy (up from +0.5%). The Mace received +7 Strength and +7 Crush accuracy, which guarantees at least one max hit and may add up to +2 max hits depending on your setup. All negative Stab and Slash bonuses were removed from the armour pieces. The Tonalztics of Ralos special attack also gained +50% accuracy and 12.5% Defence reduction per hit (up from 10%).
Key takeaways
- Crush bonuses are now per-piece — use any combination without losing the bonus.
- Mace: +7 Strength and +7 Crush accuracy, worth up to +2 max hits.
- Negative Stab/Slash penalties removed from all armour pieces.
- Tonalztics of Ralos: +50% accuracy on special, Defence reduction increased to 12.5%.
What changed and why it matters for Crush DPS
Before the Summer Sweep-Up, the Inquisitor set's Crush damage and accuracy bonuses only activated when wearing the full set (Great Helm, Hauberk, Plateskirt and Mace). This meant you could not mix Inquisitor pieces with other gear without losing the set bonus entirely. The rework makes each piece's bonus independent, so you can use one, two, three or all four pieces and still receive the advertised Crush bonus from each.
The practical effect is that Inquisitor pieces now compete directly with other armour slots on their own merits. The Hauberk's +1% Crush damage and +4 Crush accuracy can be compared against a Torva platebody for Crush tasks. The Plateskirt's +1% Crush damage competes with Torva legs or Justiciar. The Mace's +7 Strength and +7 Crush accuracy makes it the strongest one-handed Crush weapon in the game by a clear margin for most builds.
Mace breakpoints: what +7 Strength and +7 accuracy mean
The Inquisitor Mace's +7 Strength bonus is a significant increase that guarantees at least one additional max hit in most standard setups. Depending on your Strength level, prayer and other gear, the +7 Strength can push the max hit by +1 or +2. The +7 Crush accuracy helps against bosses with high Defence, where the Mace's accuracy previously struggled compared to the Scythe of Vitur or other options.
For comparison, before the rework the Mace provided +80 Crush accuracy and +78 Strength bonus. Now it provides +87 Crush accuracy and +85 Strength. Against a Crush-weak boss like Tekton (Chambers of Xeric) or the Nightmare, the Mace now competes much more closely with the Scythe of Vitur while being significantly cheaper. The removal of negative Stab and Slash bonuses means you no longer lose DPS when the boss forces an attack-style switch.
- Mace is now +87 Crush accuracy, +85 Strength.
- Guarantees at least +1 max hit in most setups, up to +2.
- No longer penalises Stab or Slash if you need to switch styles.
- Competes with Scythe of Vitur at Crush-weak bosses at a fraction of the cost.
Where the reworked set wins and where it still falls short
The reworked Inquisitor set is strongest at content where Crush is the primary or only effective style. The Nightmare and Phosani's Nightmare are the obvious beneficiaries: the full set now provides more Crush DPS than before, and the Mace is the best one-handed option. Tekton in Chambers of Xeric, the Wardens in Tombs of Amascut (melee phase), and Cerberus (with Spectral spirit shield) all see meaningful DPS improvements.
The set still underperforms in content where Slash or Stab are the primary styles. The Scythe of Vitur remains king for multi-target Slash, and the Ghrazi Rapier or Blade of Saeldor are better for single-target Stab and Slash respectively. The Inquisitor set's niche is Crush, and within that niche it is now the clear winner — but it is not a general-purpose replacement for other gear.
- Best at: Nightmare, Phosani's, Tekton, Wardens (melee), Cerberus.
- Not a replacement for: Scythe (multi-Slash), Rapier (Stab), Saeldor (single-Slash).
- The flexibility of mixing pieces makes it more useful for ironman setups.
Tonalztics of Ralos: a welcome buff
The Tonalztics of Ralos also received a buff in the same update. Its special attack now reduces Defence by 12.5% of the target's Magic level per hit (up from 10%), and grants +50% increased accuracy. This makes the Tonalztics more effective at its primary role: reducing Defence of high-Magic bosses like the Whisperer. The accuracy boost makes the special attack more reliable, which means you spend fewer special attack attempts to land the Defence reduction.
Questions players ask
Do I need the full Inquisitor set for the Crush bonus now?+
No. Each piece provides its Crush damage and accuracy bonus independently. You can use any combination without losing the bonus.
How much DPS does the new Mace add?+
The +7 Strength and +7 Crush accuracy guarantee at least one additional max hit in most setups, and up to +2 max hits depending on your Strength level, prayer and gear.
Is the Inquisitor set better than Torva for Crush now?+
For pure Crush DPS, yes. The Inquisitor set provides Crush-specific bonuses that Torva does not. However, Torva provides higher Defence and Strength bonus across all styles, so it depends on whether you are optimising for a specific Crush encounter.
Which bosses benefit most from the rework?+
Nightmare and Phosani's Nightmare benefit most. Tekton, Wardens (melee phase) and Cerberus also see meaningful DPS improvements.
Sources and verification
These references support the game mechanic or live-data boundary described above. Check the current source before a large in-game decision.
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