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OSRS Sailing fishing: how to fish at sea, spots and catches

Fishing at sea arrived in OSRS with the August 5 update. Covers boat types, fishing spot locations, catchable fish, cargo hold storage and the Teleport to Boat perk.

SkillsOSRSOSRS Sailing fishing
Quick answer

OSRS Sailing fishing: how to fish at sea, spots and catches

Since the August 5, 2026 update, OSRS players can train Fishing while on their boat. Fishing spots at sea are fixed 5x5-tile areas, and rates, tools, bait and level requirements match the equivalent land-based fishing. Sloops and skiffs are limited to rod fishing, while rafts support harpoon, net and lobster pot fishing. You cannot fish while the boat is moving or locked into a facility, and catches are stored in the cargo hold.

Key takeaways

  • At-sea fishing uses the same rates, tools, bait and requirements as land fishing.
  • Sloops and skiffs: rod fishing only. Rafts: harpoon, net and lobster pot.
  • Six spot clusters are announced, from Draynor/Port Sarim to Piscatoris.
  • Catches go to the cargo hold; no fishing while moving or docked at a facility.
01

How fishing at sea works in OSRS

Fishing at sea was added on August 5, 2026 as part of the Wyrmscraig and Sailing changes. The design mirrors land-based fishing: the same Fishing level requirements, the same tools and bait, and the same catch rates apply. The visible difference is the spot size. At-sea fishing spots occupy a fixed 5x5-tile area instead of the usual single tile, which makes them easy to spot while sailing but does not change the underlying action speed.

Two restrictions shape how you plan sessions. First, you cannot fish while the boat is moving. Second, you cannot fish while the boat is locked into a facility. In practice that means at-sea fishing happens while anchored or drifting in place, and it pairs naturally with routes that already stop at islands or facilities. Catches are stored in the boat's cargo hold rather than the inventory, which changes banking rhythm compared with land fishing.

  • Rates, tools, bait and level requirements match land-based fishing.
  • Spots are fixed 5x5-tile areas on the water.
  • No fishing while the boat is moving or locked into a facility.
  • Catches are stored in the cargo hold.
02

Boat types and which fishing styles they support

Boat choice determines which fishing styles are available at sea. Sloops and skiffs support rod fishing only, so bait-based catches like sardine, herring or tuna-and-swordfish routes are their lane. Rafts support harpoon, net and lobster pot fishing, which is the route to sharks, monkfish-style net catches and lobsters.

This matters for planning because the boat you already sail constrains the at-sea methods available without buying or switching anything. If your goal is a specific fish, pick the spot location that matches both your boat's allowed style and your Fishing level, rather than sailing to the nearest cluster and discovering the style is unsupported.

03

At-sea fishing spot locations

The update announced six at-sea fishing spot clusters: south of Draynor Village and east of Port Sarim, at Musa Point, south of Catherby, north of the Karambwan spots (reachable via the DKP fairy ring), east of the Piscarilius foodhall, and north of the Piscatoris Fishing Colony. The placement pattern puts at-sea options near existing land fishing hubs, so combined land-and-sea routes are straightforward.

Treat the cluster list as a starting framework rather than a finished efficiency map. Travel time from your typical sailing route, the safety of the surrounding water, and the cargo hold capacity of your boat all affect which spot is actually best for your account. Record your own session results before treating any single location as the definitive choice.

  • South of Draynor / east of Port Sarim.
  • Musa Point and south of Catherby.
  • North of the Karambwan spots (DKP ring) and east of the Piscarilius foodhall.
  • North of the Piscatoris Fishing Colony.
04

Catchable fish and cargo hold storage

The announced catch list spans low-level to high-level food: Raw Shrimp, Anchovies, Sardine, Herring, Mackerel, Cod, Bass, Sharks, Lobsters, Tuna, Swordfish, Karambwan, Anglerfish, Monkfish and Useless Junk. Because catches are stored in the cargo hold, session length is bounded by hold capacity rather than inventory space, and unloading happens when you next interact with storage.

For planning purposes, separate three questions: what your Fishing level allows, what your boat's style allows, and what your route can sustain. The update does not by itself create a new fastest XP method; it adds a location option with the same underlying rates. Any claim about a new best-at-sea rate should be backed by a measured session, not by the novelty of the feature.

05

Related Sailing quality-of-life changes

The same update added a Teleport to Boat spell as a Max Cape perk, and Portal Nexus now supports teleporting to your last boat. For fishing sessions this removes much of the return-trip friction: bank, teleport back to the boat, resume. Smaller fixes in the same patch corrected Bounty Task descriptions, made facility bottles show their contents on free-to-play worlds, added the Adamant keel to the skill guide and fixed a helm operation sound effect bug.

Questions players ask

Questions players ask

Can I fish while my boat is moving?+

No. Fishing at sea only works while the boat is stationary, and it is also blocked while the boat is locked into a facility.

Which boat can catch sharks at sea?+

Harpoon fishing at sea is available from rafts. Sloops and skiffs are limited to rod fishing.

Do at-sea fishing rates differ from land fishing?+

The official update states that rates, tools, bait and requirements match the equivalent land-based fishing.

Where do the fish go when I fish at sea?+

Catches are stored in the boat's cargo hold instead of your inventory.

Sources and verification

Sources and verification

These references support the game mechanic or live-data boundary described above. Check the current source before a large in-game decision.

Editorial reviewPublished and reviewed by the LootPath editorial team

Independent fan-made OSRS content. No Jagex affiliation or endorsement.