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OSRS Nex Duo Money Making Guide 2026: GP/hr, Gear & Strategy

Complete duo Nex money making guide with GP/hr estimates, gear recommendations, kill strategy, and full drop table analysis for 2026.

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OSRS Nex Duo Money Making Guide 2026: GP/hr, Gear & Strategy

Duo Nex is one of the most profitable bossing methods in OSRS, with estimated GP/hr of 5-10m depending on kill speed and unique drop luck. The duo format allows for consistent kills while splitting the unique drop pool between two players. Key gear includes Bandos or Torva for the tank role and maximum ranged DPS gear for the attacker. The drop table includes Ancient ceremonial robes, Torva boots, Pernix snaps, and the rare Nihil horn at 1/2,000.

Key takeaways

  • Duo Nex estimated profit: 5-10m GP/hr depending on efficiency and unique luck.
  • Two roles: tank (melee/defensive) and attacker (ranged DPS).
  • Key uniques: Torva boots, Pernix snaps, Nihil horn (1/2,000), Ancient ceremonial robes.
  • Consumables cost 200k-400k per trip depending on gear and experience.
  • Use the DPS calculator to optimize your ranged setup for maximum kill speed.
01

Why Duo Nex?

Nex is one of OSRS's most rewarding bosses, but solo Nex requires extremely high execution and gear. Duo Nex strikes the ideal balance: it is accessible to mid-to-high level players, offers consistent kills, and splits the unique drop value between two participants. The duo format also allows for role specialization — one player tanks while the other maximises DPS, resulting in faster kills than two players both trying to do both jobs.

Compared to other duo bossing options, Nex offers competitive GP/hr. The combination of common drops (blood runes, death runes, herbs) and rare uniques (Torva, Pernix, Nihil) creates a profit curve that rewards persistence. The main alternative, duo Zulrah, offers lower per-kill value but faster kill frequency.

02

Duo Gear Setups: Tank and Attacker

The tank role focuses on survivability and maintaining aggro. Use Bandos or Torva armour for defensive bonuses, an Elysian or Divine spirit shield for damage reduction, and a Saradomin godsword or Scythe of Vitur for the melee weapon. The tank should use Protect from Melee and switch to Protect from Magic during Nex's ice spells. Bring at least 2 Saradomin brews and 3 super restore potions per trip.

The attacker role maximises ranged DPS. Use Pernix armour or Armadyl if Pernix is unavailable, a Twisted Bow or Bow of Faerdhinen, and an Ava's assembler. The attacker should use Rigour and Eagle Eye prayers and switch targets to clear blood reavers and ice minions quickly. Use the DPS calculator to compare Twisted Bow vs Bow of Faerdhinen for your specific setup — the optimal choice depends on your gear bonuses and Nex's current defence level.

  • Tank: Bandos/Torva, Elysian/Divine shield, SGS or Scythe, 2 brews, 3 restores.
  • Attacker: Pernix/Armadyl, Twisted Bow or Bow of Faerdhinen, Ava's assembler, Rigour.
  • Both: Ruby bolts (e) for burst damage, Dragon bolts (e) for high-def phases.
  • Inventory: 4-6 food, runite bolts switch, emergency teleport.
03

Kill Strategy and Phases

Nex has five phases, each with distinct mechanics. In the Smoke phase, the attacker clears the smoke mages while the tank holds aggro on Nex. In the Shadow phase, both players should stand on the shadow traps to avoid damage. In the Blood phase, the attacker must kill blood reavers before Nex siphons them. In the Ice phase, the tank should use Protect from Magic and break free of ice prisons quickly. The final Zaros phase is a DPS race — use all remaining special attacks and consumables.

Communication between duo partners is essential. Call out phase transitions, blood reaver spawns, and ice prison targets. A typical duo kill takes 2-4 minutes depending on gear and experience. Faster kills mean more kills per trip, which directly increases GP/hr.

04

Nex Drop Table and Profit Analysis

Nex's drop table includes both common and rare items. Common drops include blood runes (50-200 per kill), death runes, herbs, and raw materials worth 100k-300k per kill. The rare unique drops are where the real profit lies: Torva boots (1/320), Pernix snaps (1/320), Virtus boots (1/320), and Ancient ceremonial mask/robes/boots (1/128 each). The Nihil horn, used to create the Nihil owl pet, drops at 1/2,000.

On average, a duo can expect 1-2 unique drops per 50-100 kills. The split system means each player receives roughly half the unique drop's value. Over a long session, the expected GP/hr stabilises at 5-10m, with occasional spikes when a high-value unique drops.

  • Common: Blood runes, death runes, herbs — 100k-300k per kill.
  • Torva boots: 1/320 — ~10m GP value.
  • Pernix snaps: 1/320 — ~8m GP value.
  • Nihil horn: 1/2,000 — ~15m GP value.
  • Ancient ceremonial pieces: 1/128 each — ~1-3m GP value.
05

Maximising Profit Per Hour

The key to maximising Nex duo profit is kill consistency. Faster kills mean more drops per hour, and fewer deaths mean less money spent on consumables. Practise the phase transitions until they are muscle memory. Use the DPS calculator to find the optimal weapon and gear for your attack style — even a 5% DPS improvement can shave 10-15 seconds off each kill.

Bank trips should be efficient. Use a Bank Teleport or NEXUS teleport to return quickly. Pre-load your inventory with the exact supplies you need to avoid wasting time at the bank. Track your kills per hour and average unique drop rate to identify when your profit is below expectations — it may indicate a gear or strategy issue that can be corrected.

Questions players ask

Questions players ask

How much GP/hr can I make from duo Nex?+

Estimated 5-10m GP/hr depending on kill speed (2-4 min kills), gear quality, and unique drop luck.

What gear do I need for duo Nex?+

Tank needs Bandos/Torva with Elysian/Divine shield. Attacker needs Pernix/Armadyl with Twisted Bow or Bow of Faerdhinen.

What is the Nihil horn drop rate?+

The Nihil horn drops at 1 in 2,000 from Nex.

Is duo Nex better than solo?+

For most players, duo is more accessible and consistent. Solo Nex requires extremely high execution and max gear. Duo also allows role specialization for faster kills.

How many kills per trip can I do?+

With good gear, 5-10 kills per trip is realistic. Experienced duos can extend this with efficient supply management.

Sources and verification

Sources and verification

These references support the game mechanic or live-data boundary described above. Check the current source before a large in-game decision.

Editorial reviewPublished and reviewed by the LootPath editorial team

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