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OSRS Feldip Hills guide 2026: hunter area, fairy rings, transportation and what to do there

Everything about the Feldip Hills in OSRS — the hunter training area, fairy rings AKS and BKP, every teleport option, the Smoke Devil Dungeon, Gu'Tanoth, Corsair Cove and the Myths' Guild.

SkillingOSRSOSRS Feldip Hills guide
Quick answer

OSRS Feldip Hills guide 2026: hunter area, fairy rings, transportation and what to do there

The Feldip Hills are a members' region south of Yanille in Kandarin, dominated by ogres and home to Gu'Tanoth, the Jiggig burial ground, the Chompy Marsh, the Smoke Devil Dungeon and the Feldip hunter area (including red chinchompas after the Elite Western Provinces diary). Key teleports: the Feldip Hills teleport, the gnome glider at Lemantolly Undri (One Small Favour), the ogre boat to Rantz's cave (Recipe for Disaster), the jungle eagle system (Eagle's Peak), Watchtower teleport, ring of dueling to Castle Wars, and the Hunter skillcape teleport at 99 Hunter. Fairy rings: AKS at the centre near the glider, and BKP at Chompy Marsh. The Myths' Guild sits in the southwest (Dragon Slayer II) with a spirit tree and the Wrath altar unlock. Corsair Cove at the south edge is free-to-play and has a bank after The Corsair Curse.

Key takeaways

  • Fairy rings AKS (centre) and BKP (Chompy Marsh) cover the region.
  • Gnome glider (Lemantolly Undri) is the main mid-level teleport — requires One Small Favour.
  • The hunter area trains from low-level bird snares up to red chinchompas; the Hunting expert sells the skillcape at 99.
  • Smoke Devil Dungeon holds smoke devils and the thermonuclear smoke devil Slayer boss.
  • Gu'Tanoth unlocks the Ogre Enclave (blue dragons, greater demons) after Watchtower Quest.
  • Corsair Cove (F2P south) has a bank after The Corsair Curse and a dungeon with chromatic dragons.
01

Overview: what the Feldip Hills are

The Feldip Hills are a tropical, marshy members' region south of Yanille in Kandarin, ruled by ogres and centred on their city of Gu'Tanoth. It contains the ogre burial ground Jiggig (zogres and skogres), the Chompy Marsh, the Smoke Devil Dungeon and the Feldip hunter area.

Despite the 'hills' name, the region is best understood as a collection of distinct zones: the hunter grounds, the Slayer dungeon, the ogre city, the free-to-play southern coast around Corsair Cove, and the Myths' Guild in the southwest. Each zone serves a different stage of account progression.

For most players the region is visited for three things: Hunter training, the thermonuclear smoke devil Slayer task, and the Dragon Slayer II / Myths' Guild progression.

02

Getting there: teleports and fairy rings

The Feldip Hills teleport spell drops you at the hunter area and is the simplest option for players with the Magic level. The gnome glider at Lemantolly Undri — the centre of the region — requires One Small Favour and is the classic mid-game route.

Other options: the ogre boat near Rantz's cave (requires Recipe for Disaster: Freeing Skrach Uglogwee), the eagle transport system from the Feldip hunter area (Eagle's Peak), the Watchtower teleport (Watchtower Quest, lands at Yanille), a ring of dueling to Castle Wars, the Hunter skillcape teleport at 99 Hunter, and a minigame teleport to Nightmare Zone as the nearest free fallback.

Fairy rings are the backbone: AKS sits at the centre of Feldip Hills right next to the gnome glider, and BKP is at the Chompy Marsh, south of the Smoke Devil Dungeon entrance. The spirit tree at the Myths' Guild (requires Tree Gnome Village) is a handy exit route after Dragon Slayer II.

03

The Hunter training area

The Feldip hunter area is a complete Hunter progression zone. At low levels you trap feldip weasels by tracking, catch crimson swifts and tropical wagtails with bird snares, and net black warlocks as butterflies. Mid-tier training adds barb-tailed kebbits with deadfall traps, and the famous carnivorous chinchompas with box traps.

At higher levels, spined larupias and wild broavs are caught with pitfall traps, and red chinchompas become available after the Elite Western Provinces diary — one of the best Hunter XP and GP methods in the game.

The area also hosts the Hunting expert, who sells the Hunter skillcape to players at level 99, and the Feldip Hills teleport spell is conveniently centred on the hunter area.

04

Dungeons and Slayer content

The Smoke Devil Dungeon, entered through the Chompy Marsh, holds smoke devils and the thermonuclear smoke devil — a Slayer boss assigned at level 93 Slayer with a chance of dropping the Smoke Battlestaff and the Smoke Devil pet. It is a common high-level Slayer destination.

Gu'Tanoth, the ogre city, contains the Ogre Enclave dungeon after Watchtower Quest, with blue dragons and greater demons, plus the rock cake shop (useful for low-HP 'rock cake' builds).

Corsair Cove, the free-to-play southern strip, gains a bank after The Corsair Curse and opens a dungeon with chromatic dragons, ogre shamans and the fountain of Uhld; its Resource Area requires Dragon Slayer I. Together these make Feldip a genuinely multi-purpose region for mains, ironmen and even free players.

05

Quests and unlocks

A handful of quests gate the region's best content. Watchtower Quest opens the Ogre Enclave and makes the Watchtower teleport available. One Small Favour is needed for the gnome glider, Eagle's Peak for the eagle transport, and The Corsair Curse for the Corsair Cove bank.

Dragon Slayer II is the big one: it unlocks the Myths' Guild (with its spirit tree and guild rewards) and the Wrath altar, which combined make the southwest corner of Feldip a regular stop for high-level players and wrath rune crafters.

For lower-level players, Big Chompy Bird Hunting unlocks chompy bird hunting in the Chompy Marsh — a required quest chain for Western Provinces progression and the chompy hat challenges.

Questions players ask

Questions players ask

Where are the Feldip Hills?+

South of Yanille in Kandarin, a members' region dominated by ogres, with Gu'Tanoth, the hunter area, the Smoke Devil Dungeon and Corsair Cove.

What fairy rings are in Feldip Hills?+

AKS at the centre near the gnome glider, and BKP at the Chompy Marsh south of the Smoke Devil Dungeon.

How do I get to Feldip Hills quickly?+

The Feldip Hills teleport spell is fastest; otherwise use the gnome glider (One Small Favour), Watchtower teleport, ring of dueling to Castle Wars, or the Hunter skillcape teleport at 99.

What can I train in the Feldip Hills?+

Hunter is the headline skill — from bird snares up to red chinchompas — plus Slayer in the Smoke Devil Dungeon and dragon killing in the Ogre Enclave and Corsair Cove.

What is the thermonuclear smoke devil?+

A level 93 Slayer boss in the Smoke Devil Dungeon with a chance to drop the Smoke Battlestaff and the Smoke Devil pet.

Is any part of Feldip Hills free-to-play?+

Yes — the southern strip around Corsair Cove is F2P, with a bank after The Corsair Curse and a chromatic dragon dungeon.

Sources and verification

Sources and verification

These references support the game mechanic or live-data boundary described above. Check the current source before a large in-game decision.

Editorial reviewPublished and reviewed by the LootPath editorial team

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